Senses you can see
Sound, light, crowd, touch and smell fill up as the day goes on. The screen and the sound show it, and so does he.
The lunch hall · 12:10





Every sound. Every light. Every crowd.
A cosy, honest adventure about a nine-year-old autistic boy getting through a world that's just too loud.
PC (Windows) · Early Access planned · Controller and keyboard





One day in a world too loud
07:00
Thunder. He breathes through it before he gets up.
08:45
The bell, the crowd, and a new jumper that itches.
12:10
The loudest room of the day. Show the break card, or hold on till the bell.
15:30
Cooking with Mum. Things start to settle.
19:30
Rain on the window. The journal remembers what helped.
The trailer
Pressing play loads YouTube's privacy-enhanced player, with captions on. Nothing from YouTube loads before then. The only sound is calm music, with no voices.
The game
He's nine. He loves circuits, bugs, metal detecting and quiet corners, and he's just started at a new school.
Every sound, light, crowd, touch and smell fills him up, and you see and hear it as he does. Find what helps: his ear defenders, a quiet spot, a fidget, a break card. Too much is never a game over. It's just honest.
Made by a family who live it, with care: kind, funny and true, for children and grown-ups alike.

What you do
Sound, light, crowd, touch and smell fill up as the day goes on. The screen and the sound show it, and so does he.
Worry, Glare, Rumble and friends aren't enemies. Calm them with a card game of coping moves, or take a break. Both are fine.
Number cards in maths, a circuit to fix in science, catching in PE, the recorder in music, clapping along in assembly. Never-fail, and harder on a loud day.
Plan a free day your own way, check tomorrow's weather on the telly, pop bubbles on Bubble Time, make the craft show's rocket with Mum (it goes on the fridge), and say yes (or not today) when a friend knocks. Then fly his drone round the garden, if the cat lets you.
Home, the garden, the loft, school and beyond. Plan the garden your way, lay paths, clear the wild strip behind the old fence, grow things, find minibeasts, go metal detecting, build gadgets from the parts you find, and watch for the hedgehog at dusk, through the seasons.
Bigger text, a reading font, a narrator, reduced motion, gentler fights, and full controller support.
The story
The story fits around the year: new school days, a Saturday at the park, a haircut, a birthday party, a train to the seaside. Each chapter is a day that's hard in its own way, and a little braver than the last.
"It's okay to feel different and be different. Ask for help, and use the tools you have."
Wishlist it to hear the moment it's out. A free Chapter 1 demo is on the way.
Coming soon to Steam
The studio
An independent UK studio making calm, honest games for people who find the world a little too loud.
A World Too Loud is our first game.
Press and contact: lownoisestudiouk@gmail.com
The studio: lownoisestudio.co.uk